/****************************************
*
*	EoSC_HUD
*	
*	Handles the Heads Up Display.
*	NOT YET IMPLEMENTED.
*
*	ToDo:
*	For the moment i just need a basic canvas implementation.
*	! Later Scaleform GFx.
*	Needs to be Archetypable.
*
****************************************/

class EoSC_HUD extends UDKHUD;

simulated event PostBeginPlay()
{
	super.PostBeginPlay();
}

event PostRender()
{
    super.PostRender();
    // EoSC_DebugMenu(PlayerOwner.CheatManager).DrawDebugMenu(self);
}

function DrawTextSimple(string text, Vector2D position, Font font,Color text_color)
{
    Canvas.SetPos(position.X,position.Y);
    Canvas.SetDrawColorStruct(text_color);
    Canvas.Font = font;
    Canvas.DrawText(text);
}

defaultproperties
{
}